pCubee
pCubee is an personal cubic display that is light and compact enough to be held in one hand. It uses perspective-corrected rendering and real-time physics simulation to show 3D virtual scenes in a box.
I developed the original Cubee concept and prototype for SIGGRAPH E-Tech in 2006. The pCubee prototype won Best Demonstration at ACM Multimedia in December 2009 and I presented a paper describing the technology at CHI in April 2010.
Publications
Ian Stavness, B Lam, and SS Fels. pCubee: A Perspective-Corrected Handheld Cubic Display.
ACM CHI '10: human factors in computing systems, pp. 1381-1390, April, 2010. [ PDF ]
ACM CHI '10: human factors in computing systems, pp. 1381-1390, April, 2010. [ PDF ]
Y Tang, B Lam, Ian Stavness, and SS Fels. Kinect-based Augmented Reality Projection
with
Perspective Correction. ACM SIGGRAPH Posters, August, 2011.
Perspective Correction. ACM SIGGRAPH Posters, August, 2011.
B Lam, Y Tang, Ian Stavness, and SS Fels.
A 3D Cubic Puzzle in pCubee.
IEEE 3D User Interface Contest, August, 2011.
*** Awarded 2nd Prize ***
IEEE 3D User Interface Contest, August, 2011.
*** Awarded 2nd Prize ***
B Lam, Ian Stavness, R Barr, and SS Fels.
Interacting with a Personal Cubic 3D Display.
ACM Multimedia Technical Demonstration, Pages 959-960. October. 2009.
*** Awarded Best Demonstration ***
ACM Multimedia Technical Demonstration, Pages 959-960. October. 2009.
*** Awarded Best Demonstration ***
Ian Stavness and SS Fels. Cubee: Thinking Inside The Box.
ACM SIGGRAPH Emerging Technologies, page 5, 2006.
ACM SIGGRAPH Emerging Technologies, page 5, 2006.